"Profile Only", "game_template" => '', "template" => '
%USERNAME%
%HOURS_TWOWEEKS% hrs / 2 wks
Add to Friends
' ), array( "name" => "Profile + Games", "game_template" => '
%GAME_NAME%
IF_GAME_STATS{%GAME_HOURS_TWOWEEKS% hrs}ELSE{%GAME_HOURS_TWOWEEKS% hrs} / two weeks
', "template" => '
%USERNAME%
%HOURS_TWOWEEKS% hrs / 2 wks
IF_INGAME{In-game}ELSE{IF_ONLINE{Online}ELSE{Offline}}
%GAMES_TWOWEEKS%
' ), array( "name" => "Games Only", "game_template" => '
%GAME_NAME%
IF_GAME_STATS{%GAME_HOURS_TWOWEEKS% hrs}ELSE{%GAME_HOURS_TWOWEEKS% hrs} / two weeks
', "template" => ' %GAMES_TWOWEEKS%
' ), array( "name" => "Games Grid", "game_template" => ' ', "template" => ' %GAMES_TWOWEEKS%
' ) ); //these are the widget-wide default settings private $default_settings = array( "title" => "Currently Playing", "preset" => 2, "game_template" => '', //set in constructor "template" => '', //set in constructor "steam_id" => "", "cache_interval" => 900 ); //constructor function AdvancedSteamWidget() { $widget_ops = array('classname' => 'advanced_steam_widget', 'description' => "Displays Steam gaming statistics"); parent::WP_Widget(false, $name = 'Steam Widget', $widget_ops); $this->default_settings["game_template"] = $this->presets[$this->default_settings["preset"]]["game_template"]; $this->default_settings["template"] = $this->presets[$this->default_settings["preset"]]["template"]; } //overrides parent function function widget($args, $instance) { extract($args); //see if we can use the cache or it's time to regenerate if ((isset($instance["cache"])) && (is_array($instance["cache"])) && (($instance["last_cached"] + $instance["cache_interval"]) > time())) { $steam_array = $instance["cache"]; print ""; } else { //if we did not successfully use the cache, then regenerate //see if there's any id input $steam_id = empty($instance['steam_id']) ? 'slserpent' : $instance['steam_id']; //decide whether we're using old or new style profile url if (preg_match('/\A\d{17}\Z/', $steam_id)) { $profile_url = 'http://steamcommunity.com/profiles/' . $steam_id; } else { $profile_url = 'http://steamcommunity.com/id/' . $steam_id; } $xml_url = $profile_url . '?xml=1'; //first, make sure we have good XML from Valve if (($steam_xml = $this->get_xml_from_steam($xml_url)) === false) { //there was an error, so fallback to cache if available if ((isset($instance["cache"])) && (is_array($instance["cache"]))) { $steam_array = $instance["cache"]; print ""; } else return; } else { //parse out some values so they're easier to store / use $steam_array = array(); $steam_array['username'] = (string)$steam_xml->steamID; $steam_array['ID64'] = (string)$steam_xml->steamID64; $steam_array['avatar']['icon'] = (string)$steam_xml->avatarIcon; $steam_array['avatar']['medium'] = (string)$steam_xml->avatarMedium; $steam_array['avatar']['large'] = (string)$steam_xml->avatarFull; $steam_array['hours_twoweeks'] = (string)$steam_xml->hoursPlayed2Wk; if ($steam_xml->onlineState == "in-game") { $steam_array['ingame'] = (string)$steam_xml->inGameInfo->gameName; } else $steam_array['ingame'] = false; if ($steam_xml->onlineState == "online") { $steam_array['online'] = true; } else $steam_array['online'] = false; if (count($steam_xml->mostPlayedGames->mostPlayedGame) > 0) { $k = 0; foreach ($steam_xml->mostPlayedGames->mostPlayedGame as $game) { if (strlen($game->gameName) < 1) continue; $steam_array['games'][$k]['name'] = (string)$game->gameName; $steam_array['games'][$k]['url'] = (string)$game->gameLink; $steam_array['games'][$k]['icon'] = (string)$game->gameIcon; $steam_array['games'][$k]['logo']['small'] = (string)$game->gameLogoSmall; $steam_array['games'][$k]['logo']['large'] = (string)$game->gameLogo; $steam_array['games'][$k]['hours_total'] = (string)$game->hoursOnRecord; $steam_array['games'][$k]['hours_twoweeks'] = (string)$game->hoursPlayed; if ($steam_array['ingame'] && $steam_array['ingame'] == $steam_array['games'][$k]['name']) { $steam_array['games'][$k]['ingame'] = true; } else $steam_array['games'][$k]['ingame'] = false; if ($game->statsName) { $steam_array['games'][$k]['stats_url'] = $profile_url . "/stats/" . (string)$game->statsName; } else $steam_array['games'][$k]['stats_url'] = false; $k++; } } //write the cache and reset timestamp $this->internal_update(array("cache" => $steam_array, "last_cached" => time())); } } //print the widget title before we get going $title = apply_filters('widget_title', empty($instance['title']) ? '' : $instance['title']); print $before_widget; if (!empty($title)) print $before_title . $title . $after_title; print '
' . "\n"; //replace template patterns with steam data if (count($steam_array['games']) > 0) { foreach ($steam_array['games'] as $game) { $game_output_tmp = $instance["game_template"]; //ingame conditional if ($game['ingame']) { $game_output_tmp = preg_replace('/IF_GAME_INGAME\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\1', $game_output_tmp); } else { $game_output_tmp = preg_replace('/IF_GAME_INGAME\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\2', $game_output_tmp); } //stats conditional if ($game['stats_url']) { $game_output_tmp = preg_replace('/IF_GAME_STATS\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\1', $game_output_tmp); } else { $game_output_tmp = preg_replace('/IF_GAME_STATS\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\2', $game_output_tmp); } $game_output_tmp = str_ireplace("%GAME_NAME%", $game['name'], $game_output_tmp); $game_output_tmp = str_ireplace("%GAME_URL%", $game['url'], $game_output_tmp); $game_output_tmp = str_ireplace("%GAME_ICON%", $game['icon'], $game_output_tmp); $game_output_tmp = str_ireplace("%GAME_LOGO_SMALL%", $game['logo']['small'], $game_output_tmp); $game_output_tmp = str_ireplace("%GAME_LOGO%", $game['logo']['large'], $game_output_tmp); $game_output_tmp = str_ireplace("%GAME_HOURS_TWOWEEKS%", $game['hours_twoweeks'], $game_output_tmp); $game_output_tmp = str_ireplace("%GAME_HOURS_TOTAL%", $game['hours_total'], $game_output_tmp); $game_output_tmp = str_ireplace("%GAME_STATS_URL%", $game['stats_url'], $game_output_tmp); $game_output .= $game_output_tmp; } } else $game_output = "No Steam games played recently"; $output = $instance["template"]; $output = str_ireplace("%GAMES_TWOWEEKS%", $game_output, $output); //status conditionals if (($steam_array['online'])) { $output = preg_replace('/IF_ONLINE\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\1', $output); } else { $output = preg_replace('/IF_ONLINE\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\2', $output); } if (($steam_array['ingame'])) { $output = preg_replace('/IF_INGAME\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\1', $output); } else { $output = preg_replace('/IF_INGAME\{([^}]*)\}(?:ELSE\{([^}]*)\})?/i', '\2', $output); } $output = str_ireplace("%USERNAME%", $steam_array['username'], $output); $output = str_ireplace("%ID64%", $steam_array['ID64'], $output); $output = str_ireplace("%AVATAR_ICON%", $steam_array['avatar']['icon'], $output); $output = str_ireplace("%AVATAR_MEDIUM%", $steam_array['avatar']['medium'], $output); $output = str_ireplace("%AVATAR_LARGE%", $steam_array['avatar']['large'], $output); $output = str_ireplace("%HOURS_TWOWEEKS%", $steam_array['hours_twoweeks'], $output); print $output; print "
\n"; print $after_widget; } //overrides parent function //shows the widget settings fields in the widget editor page function form($instance) { $instance = wp_parse_args((array) $instance, $this->default_settings); $title = strip_tags($instance['title']); $steam_id = esc_attr($instance['steam_id']); $cache_interval = $instance['cache_interval']; $preset = $instance['preset']; $game_template = format_to_edit($instance['game_template']); $template = format_to_edit($instance['template']); ?>

style="display: none;">

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default_settings['title'] : strip_tags($new_instance['title']); if (isset($new_instance['steam_id'])) $instance['steam_id'] = $new_instance['steam_id']; if (!empty($new_instance['cache_interval'])) $instance['cache_interval'] = $this->get_int_option($new_instance['cache_interval'], $this->default_settings['cache_interval'], 0, 86400); if (isset($new_instance['preset'])) { $instance['preset'] = $new_instance['preset']; if ($new_instance['preset'] < 100) { //100 = custom $instance['game_template'] = $this->presets[$instance['preset']]["game_template"]; $instance['template'] = $this->presets[$instance['preset']]["template"]; } else { if (isset($new_instance['game_template'])) $instance['game_template'] = empty($new_instance['game_template']) ? $this->default_settings['game_template'] : $new_instance['game_template']; if (isset($new_instance['template'])) $instance['template'] = empty($new_instance['template']) ? $this->default_settings['template'] : $new_instance['template']; } } if (isset($new_instance['last_cached'])) $instance['last_cached'] = $new_instance['last_cached']; if (isset($new_instance['cache'])) $instance['cache'] = $new_instance['cache']; return $instance; } //new function to save this instance's data when not in widget editor private function internal_update($instance) { //get all instances of this widget $all_instances = $this->get_settings(); //get our current instance $old_instance = isset($all_instances[$this->number]) ? $all_instances[$this->number] : array(); //call the overriding update function on this instance $instance = $this->update($instance, $old_instance); //if we got something back, plug it back into the array of all instances if ($instance !== false) $all_instances[$this->number] = $instance; //and save all instances of this widget $this->save_settings($all_instances); } private function get_int_option($request_opt, $default_opt = 0, $min_val = NULL, $max_val = NULL) { if ((isset($request_opt)) && (is_numeric($request_opt))) { if ((!is_null($min_val)) && ($request_opt < $min_val)) return $min_val; if ((!is_null($max_val)) && ($request_opt > $max_val)) return $max_val; return $request_opt; } else { return $default_opt; } } private function get_xml_from_steam($xml_url) { //prefer curl, so we can set a timeout if (function_exists("curl_init")) { //support location redirects to future-proof script if (ini_get('open_basedir') == '' && ini_get('safe_mode' == 'Off')) { $max_redirs = 2; } else $max_redirs = 0; $ch = curl_init($xml_url); curl_setopt_array($ch, array( CURLOPT_RETURNTRANSFER => true, CURLOPT_HEADER => false, CURLOPT_FOLLOWLOCATION => $max_redirs > 0, CURLOPT_ENCODING => "", CURLOPT_AUTOREFERER => true, CURLOPT_CONNECTTIMEOUT => 5, CURLOPT_TIMEOUT => 5, CURLOPT_MAXREDIRS => $max_redirs, CURLOPT_SSL_VERIFYHOST => 0, CURLOPT_SSL_VERIFYPEER => false, CURLOPT_FRESH_CONNECT => true )); $content = curl_exec($ch); $err = curl_errno($ch); curl_close($ch); //see if there were no errors if ($err == 0) { if (($steam_xml = @simplexml_load_string($content)) === false) return false; else return $steam_xml; } } //fallback to simple xml remote open if (($steam_xml = @simplexml_load_file($xml_url)) === false) return false; else return $steam_xml; } } function AdvancedSteamWidget_register() { register_widget('AdvancedSteamWidget'); } add_action( 'widgets_init', 'AdvancedSteamWidget_register' ); function AdvancedSteamWidget_admin_scripts($hook) { if( $hook != 'widget.php') return; wp_enqueue_script('jquery'); } add_action('admin_enqueue_scripts', 'AdvancedSteamWidget_admin_scripts');