/** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ * @author ikerr / http://verold.com */ THREE.Bone = function ( belongsToSkin ) { THREE.Object3D.call( this ); this.skin = belongsToSkin; }; THREE.Bone.prototype = Object.create( THREE.Object3D.prototype ); THREE.Bone.prototype.constructor = THREE.Bone;